† Damage Reduction applies only to Favored Soul.ĭamage Reduction 10, bypassed by named material Your choice at level 1 determines your favored weapon, and type of Damage Reduction †.Clerics and Paladins can also use their standard feat slot for Deity-based feats. * Clerics and Paladins at levels 1 and 6 select one additional Deity-based feat from the list below. ![]() ° Favored Soul at levels 1, 3, 6, 12 and 20 select one additional Deity-based feat from the list below.Smite Evil recharges at a rate of 1 every 90 seconds, and all uses return after any rest period. Paladins get one base use of this ability at level one, plus one more at level five and every five levels after 5th (at 10th, 15th and 20th, for a maximum of 5 uses). If the paladin accidentally smites a creature that is not evil, or is not in range, the smite has no effect, but the ability is still used up. For instance, a 6th level paladin does 7+(3*6) (or 25) extra damage on a successful smite. The Paladin adds his/her Charisma modifier x 2 (if any) to his/her attack roll and deals extra damage based on his/her paladin level. Smite Evil ( active): When activated, this feat triggers a special melee attack against Evil creatures.This feat is received once for every paladin level. Religious Lore ( passive): This feat grants represents your knowledge of religion.Aura of Good ( passive): Grants +1 bonus to AC and +1 bonus to saving throws to all characters within range.Remove disease (7/rest), Smite evil (4/rest) Remove disease (4/rest), Deity-based feat ![]() Advancement table Table: The PaladinĪura of good, Smite evil (1/rest), Follower of (your faith)Īura of courage, Divine health, Fear Immunity
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |